Players
Kebab y charleteo
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:22 UTC16d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Kebab y charleteo online, and how reliable is it?
Kebab y charleteo is up as you read this. Going by the reported uptime, it restarted roughly 3 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 12 October 2026.
Where is Kebab y charleteo located?
From Kebab y charleteo, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 95.156.250.35:11400.
Which version of Rust does Kebab y charleteo run?
Rust network protocol 2635 and build 168909 on Windows is the version Kebab y charleteo runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Kebab y charleteo run smoothly?
The 48-hour average was 10 server fps; the lowest point was 10. At its fullest it held 51,107 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,742 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Kebab y charleteo?
Right now 0 players are on Kebab y charleteo, out of 50 slots. Averaged over seven days, it drew 0 players.
How does Kebab y charleteo rank against other Rust servers?
In the seven-day player hours table, Kebab y charleteo is #15,335, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Kebab y charleteo?
At their busiest, its recent wipes averaged 4 players. 6 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Kebab y charleteo?
The record of Kebab y charleteo's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 16 days 10 hours.
Settings and map
What are the rules and settings on Kebab y charleteo?
No gather rate appears in the name Kebab y charleteo. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Kebab y charleteo run?
Kebab y charleteo runs a procedural map of size 3,000 with seed 543625, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Kebab y charleteo?
These Rust Charts lists include Kebab y charleteo: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kebab y charleteo mean?
These are the tags Kebab y charleteo makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Kebab y charleteo?
Press F1 in Rust to open the console and type client.connect 95.156.250.35:11400. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
