On air · chart position #5,095
PVE-LiveRust (test)
Online 95.143.190.23:35003 checked 11m ago
Players
PVE-LiveRust (test)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 17:02 UTC15h ago | – | – | running | 1 |
| Mon 19 Oct, 15:29 UTC9d ago | 5 | halved by day 3 | 9.1 days | 1 |
| Sat 3 Oct, 12:11 UTC25d ago | 2 | halved by day 8 | 16.1 days | 0 |
| Fri 2 Oct, 15:16 UTC26d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is PVE-LiveRust (test) online, and how reliable is it?
You will find PVE-LiveRust (test) online at this moment. Going by the reported uptime, it restarted roughly 5 hours ago. It stayed up 99% of the last 7 full days, 166 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is PVE-LiveRust (test) located?
From PVE-LiveRust (test), no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 95.143.190.23:35003.
Which version of Rust does PVE-LiveRust (test) run?
Rust network protocol 2635 and build 168909 on Linux is what PVE-LiveRust (test) runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does PVE-LiveRust (test) run smoothly?
Never under 115, and 149 server fps on average, is how the last 48 hours went. At its fullest it held 74,872 entities: buildings, deployables and the rest of the world. At most it took 2,868 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is PVE-LiveRust (test)?
Right now 0 players are on PVE-LiveRust (test), out of 100 slots. Averaging 0 players across seven days, it reached 3 at most. Over the past 48 hours, 19:00 UTC drew the most, at 2 players on average.
How does PVE-LiveRust (test) rank against other Rust servers?
Player hours over the past week put PVE-LiveRust (test) at #5,095, among the top 23% of ranked servers.
Wipe days
What does wipe day look like on PVE-LiveRust (test)?
Its recent wipes peaked at an average of 3 players. 26 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 5.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on PVE-LiveRust (test)?
The record holds too few of PVE-LiveRust (test)'s wipes to confirm the schedule, so the tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 15 hours. A wipe every two weeks is published in its tags.
Settings and map
What are the rules and settings on PVE-LiveRust (test)?
The name PVE-LiveRust (test) carries no gather rate. The group limit is 30 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does PVE-LiveRust (test) run?
The map on PVE-LiveRust (test) is procedural, size 3,500, seed 457348898, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include PVE-LiveRust (test)?
The Rust Charts lists that carry PVE-LiveRust (test) are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What do the server tags on PVE-LiveRust (test) mean?
These are the tags PVE-LiveRust (test) makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts30 (Group limit): The team cap is 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join PVE-LiveRust (test)?
The console is behind F1 in Rust: enter client.connect 95.143.190.23:35003 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.