Off air · chart position #15,526
ServerName
Offline 94.77.6.121:28015 checked 37d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerName online, and how reliable is it?
ServerName is down at the moment, having last been seen 37 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 20 September 2026.
Where is ServerName located?
No region is published by ServerName. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 94.77.6.121:28015.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is ServerName?
ServerName shows as offline now, with its last appearance 37 days 15 hours ago.
How does ServerName rank against other Rust servers?
The top – of ranked servers includes ServerName, at #15,526 on player hours for the last week.
Wipe days
What is the wipe schedule on ServerName?
Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 43 days 22 hours.
How it is set up
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is not active.
Which map does ServerName run?
Generated by the game, the map on ServerName is procedural.
Tags explained
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags ServerName publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ServerName?
Press F1 in Rust to open the console and type client.connect 94.77.6.121:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.