Off air · chart position #15,721
test
Offline 94.77.167.136:28015 checked 34d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test online, and how reliable is it?
test is down at the moment, having last been seen 34 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 24 September 2026.
Where is test located?
There's no region listed for test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 94.77.167.136:28015 is its address.
Which version of Rust does test run?
Rust network protocol 2634 and build 165625 on Windows is what test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is test?
test is offline at the moment; the last sighting was 34 days 3 hours ago.
How does test rank against other Rust servers?
Player hours over the past week put test at #15,721, among the top 71% of ranked servers.
Wipe schedule
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 34 days 5 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on test?
You will not find a gather rate in the name test. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does test run?
The map on test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs165625 (Build): The game build is 165625; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join test?
Enter client.connect 94.77.167.136:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.