Rust Charts79,295 playing · live

Off air · chart position #15,643

Tin & Blood

Offline 94.64.109.29:35005 checked 34d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,643
rank
top 71%
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Tin & Blood

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
586 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
372 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
38 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
130 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
144 / 300
From the figures on this page

Quick answers

About the server

Is Tin & Blood online, and how reliable is it?

Right now Tin & Blood is not running; the last sighting was 34 days 11 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 23 September 2026.

Where is Tin & Blood located?

There's no region listed for Tin & Blood. Rust Charts shows the location a server claims, not where the machine actually is. 94.64.109.29:35005 is its address.

Which version of Rust does Tin & Blood run?

The build behind Tin & Blood is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Tin & Blood?

Tin & Blood is offline at the moment; the last sighting was 34 days 11 hours ago.

How does Tin & Blood rank against other Rust servers?

In the seven-day player hours table, Tin & Blood is #15,643, inside the top 71% of all ranked servers.

Wipes and resets

What is the wipe schedule on Tin & Blood?

The record of Tin & Blood's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 46 days 23 hours.

How it is set up

What are the rules and settings on Tin & Blood?

You will not find a gather rate in the name Tin & Blood. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does Tin & Blood run?

The map on Tin & Blood is procedural, size 6,000, seed 1789661113, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include Tin & Blood?

These Rust Charts lists include Tin & Blood: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags Tin & Blood publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Tin & Blood?

Press F1 in Rust to open the console and type client.connect 94.64.109.29:35005. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build This server reports build 165217.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.