Off air · chart position #15,641
Tin & Blood
Offline 94.64.104.177:35005 checked 35d ago
Players
Tin & Blood
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Tin & Blood online, and how reliable is it?
Right now Tin & Blood is not running; the last sighting was 35 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 24 September 2026.
Where is Tin & Blood located?
From Tin & Blood, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 94.64.104.177:35005.
Which version of Rust does Tin & Blood run?
The build behind Tin & Blood is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Tin & Blood?
Tin & Blood shows as offline now, with its last appearance 35 days 2 hours ago.
How does Tin & Blood rank against other Rust servers?
Player hours over the past week put Tin & Blood at #15,641, among the top 71% of ranked servers.
Wipe schedule
What is the wipe schedule on Tin & Blood?
Too few wipes on record for Tin & Blood to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 47 days 16 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Tin & Blood?
The name Tin & Blood carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Tin & Blood run?
A procedural map, generated by the game, is what Tin & Blood runs.
Lists and filters
Which Rust Charts lists and filters include Tin & Blood?
The Rust Charts lists that carry Tin & Blood are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Tin & Blood mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Tin & Blood publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Tin & Blood?
The console is behind F1 in Rust: enter client.connect 94.64.104.177:35005 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.