Rust Charts96,636 playing · live

Off air · chart position #15,490

Tin & Blood

Offline 94.64.104.175:35005 checked 40d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,490
rank
top 70%
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Tin & Blood

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
254 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
325 / 350
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
480 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
808 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
886 / 950
From the figures on this page

Quick answers

Host and version

Is Tin & Blood online, and how reliable is it?

Right now Tin & Blood is not running; the last sighting was 40 days 6 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 19 September 2026.

Where is Tin & Blood located?

No region is published by Tin & Blood. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 94.64.104.175:35005.

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Tin & Blood?

Tin & Blood is offline at the moment; the last sighting was 40 days 6 hours ago.

How does Tin & Blood rank against other Rust servers?

The top 70% of ranked servers includes Tin & Blood, at #15,490 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Tin & Blood?

Too few wipes on record for Tin & Blood to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 47 days 23 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Tin & Blood?

No gather rate appears in the name Tin & Blood. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does Tin & Blood run?

The map on Tin & Blood is procedural, size 6,000, seed 1789661113, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include Tin & Blood?

These Rust Charts lists include Tin & Blood: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags Tin & Blood publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Tin & Blood?

Enter client.connect 94.64.104.175:35005 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build This server reports build 164530.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.