Rust Charts33,251 playing · live

Off air · chart position #15,341

RPTEST

Offline 94.29.35.120:28116 checked 3d ago

Launch Rust and join
0/ 500
players now
0% full
0
7-day average
peak –
#15,341
rank
top 69%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

RPTEST

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
164 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
170 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
76 / 200
From the figures on this page

Quick answers

Server details

Is RPTEST online, and how reliable is it?

Right now RPTEST is not running; the last sighting was 3 days 11 hours ago. It stayed up 0% of the last 3 full days, 0 of 72 hours. Its earliest entry with Rust Charts dates from 25 October 2026.

Where is RPTEST located?

From RPTEST, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 94.29.35.120:28116.

Which version of Rust does RPTEST run?

Rust network protocol 2635 and build 168909 on Linux is what RPTEST runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is RPTEST?

Last seen 3 days 11 hours ago, RPTEST is currently offline. Its average over the past week comes to 0 players.

How does RPTEST rank against other Rust servers?

The top 69% of ranked servers includes RPTEST, at #15,341 on player hours for the last week.

Wipe days

What is the wipe schedule on RPTEST?

RPTEST's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 3 days 11 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on RPTEST?

The name RPTEST carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Tag guide

Which Rust Charts lists and filters include RPTEST?

The Rust Charts lists that carry RPTEST are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on RPTEST mean?

The game's server browser sees these tags from RPTEST: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join RPTEST?

Press F1 in Rust to open the console and type client.connect 94.29.35.120:28116. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp500
Max players 500 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.