Rust Charts89,289 playing · live

Off air · chart position #14,124

first_server

Offline 94.25.229.73:28015 checked 32d ago

Launch Rust and join
1/ 500
players now
0% full
0
7-day average
peak –
#14,124
rank
top 61%
33d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

first_server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300
From the figures on this page

Quick answers

Host and version

Is first_server online, and how reliable is it?

Right now first_server is not running; the last sighting was 32 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 25 September 2026.

Where is first_server located?

No region is published by first_server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 94.25.229.73:28015 is its address.

Which version of Rust does first_server run?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is first_server?

Last seen 32 days 18 hours ago, first_server is currently offline.

How does first_server rank against other Rust servers?

In the seven-day player hours table, first_server is #14,124, inside the top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on first_server?

Too few wipes on record for first_server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 33 days 9 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on first_server?

The name first_server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.

Which map does first_server run?

Generated by the game, the map on first_server is procedural.

Tags explained

Which Rust Charts lists and filters include first_server?

These Rust Charts lists include first_server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

These are the tags first_server makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join first_server?

The console is behind F1 in Rust: enter client.connect 94.25.229.73:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp500
Max players 500 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.