Off air · chart position #8,766
first_server
Offline 94.25.229.1:28015 checked 2d ago
Players
first_server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is first_server online, and how reliable is it?
Right now first_server is not running; the last sighting was 2 days 19 hours ago. 0 of 48 hours is what it managed over the past 2 full days, 0% of the time. The first record Rust Charts holds of it is 25 October 2026.
Where is first_server located?
No region is published by first_server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 94.25.229.1:28015.
Which version of Rust does first_server run?
The build behind first_server is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is first_server?
Last seen 2 days 19 hours ago, first_server is currently offline. Over the last week it averaged 1 players; the high point was 1.
How does first_server rank against other Rust servers?
In the seven-day player hours table, first_server is #8,766, inside the top 39% of all ranked servers.
Wipe days
What is the wipe schedule on first_server?
Too few wipes on record for first_server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 15 days 9 hours.
How it is set up
What are the rules and settings on first_server?
You will not find a gather rate in the name first_server. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is not active.
Which map does first_server run?
A procedural map, generated by the game, is what first_server runs.
Tags explained
Which Rust Charts lists and filters include first_server?
The Rust Charts lists that carry first_server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
These are the tags first_server makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join first_server?
Press F1 in Rust to open the console and type client.connect 94.25.229.1:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.