Rust Charts46,970 playing · live

Off air · chart position #13,746

first_server

Offline 94.25.229.180:28015 checked 37d ago

Launch Rust and join
1/ 500
players now
0% full
0
7-day average
peak –
#13,746
rank
top 59%
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

first_server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 486 on average
48 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
78 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
254 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
12 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
320 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
267 / 300
From the figures on this page

Quick answers

Server details

Is first_server online, and how reliable is it?

You will not get on first_server just now: it is offline, last seen 37 days 3 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 19 September 2026.

Where is first_server located?

No region is published by first_server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 94.25.229.180:28015 is its address.

Which version of Rust does first_server run?

Rust network protocol 2633 and build 165217 on Windows is the version first_server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is first_server?

first_server is offline at the moment; the last sighting was 37 days 3 hours ago.

How does first_server rank against other Rust servers?

Player hours over the past week put first_server at #13,746, among the top 59% of ranked servers.

Wipe days

What is the wipe schedule on first_server?

first_server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 40 days 8 hours.

Rules and world

What are the rules and settings on first_server?

The name first_server carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Which map does first_server run?

Generated by the game, the map on first_server is procedural.

Tags explained

Which Rust Charts lists and filters include first_server?

The Rust Charts lists that carry first_server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags first_server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join first_server?

The console is behind F1 in Rust: enter client.connect 94.25.229.180:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp500
Max players 500 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.