Off air · chart position #13,172
first_server
Offline 94.25.229.106:28015 checked 35d ago
Players
first_server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is first_server online, and how reliable is it?
Right now first_server is not running; the last sighting was 35 days 19 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 23 September 2026.
Where is first_server located?
No region is published by first_server. Rust Charts shows the location a server claims, not where the machine actually is. 94.25.229.106:28015 is its address.
Which version of Rust does first_server run?
Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is first_server?
first_server shows as offline now, with its last appearance 35 days 19 hours ago.
How does first_server rank against other Rust servers?
Player hours over the past week put first_server at #13,172, among the top 61% of ranked servers.
Wipe days
What is the wipe schedule on first_server?
first_server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 39 days 17 hours.
How it is set up
What are the rules and settings on first_server?
No gather rate appears in the name first_server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is off: that is Valve's anti-cheat.
Which map does first_server run?
A procedural map, generated by the game, is what first_server runs.
Tags explained
Which Rust Charts lists and filters include first_server?
These Rust Charts lists include first_server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
The game's server browser sees these tags from first_server: gmvanilla (Game mode): The mode here is vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join first_server?
The console is behind F1 in Rust: enter client.connect 94.25.229.106:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.