Off air · chart position #13,778
first_server
Offline 94.25.228.162:28015 checked 22d ago
Players
first_server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is first_server online, and how reliable is it?
You will not get on first_server just now: it is offline, last seen 22 days 20 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 5 October 2026.
Where is first_server located?
No region is published by first_server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 94.25.228.162:28015.
Which version of Rust does first_server run?
Rust network protocol 2634 and build 166652 on Windows is the version first_server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is first_server?
first_server shows as offline now, with its last appearance 22 days 20 hours ago.
How does first_server rank against other Rust servers?
In the seven-day player hours table, first_server is #13,778, inside the top 61% of all ranked servers.
Wipes and resets
What is the wipe schedule on first_server?
The record of first_server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 23 days 2 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on first_server?
You will not find a gather rate in the name first_server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does first_server run?
A procedural map, generated by the game, is what first_server runs.
Tag guide
Which Rust Charts lists and filters include first_server?
These Rust Charts lists include first_server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags first_server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join first_server?
Enter client.connect 94.25.228.162:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.