Rust Charts103,751 playing · live

Off air · chart position #14,446

TestServer

Offline 94.134.193.191:28015 checked 44d ago

Launch Rust and join
1/ 5
players now
20% full
0
7-day average
peak –
#14,446
rank
no region published
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

TestServer

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
335 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
435 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
979 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
981 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
60 / 250
From the figures on this page

Quick answers

About the server

Is TestServer online, and how reliable is it?

You will not get on TestServer just now: it is offline, last seen 44 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 September 2026.

Where is TestServer located?

From TestServer, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 94.134.193.191:28015.

Which version of Rust does TestServer run?

The build behind TestServer is Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is TestServer?

TestServer shows as offline now, with its last appearance 44 days 3 hours ago.

How does TestServer rank against other Rust servers?

The top – of ranked servers includes TestServer, at #14,446 on player hours for the last week.

Wipe days

What is the wipe schedule on TestServer?

The record of TestServer's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 55 days 5 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on TestServer?

No gather rate appears in the name TestServer. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does TestServer run?

The map on TestServer is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include TestServer?

These Rust Charts lists include TestServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TestServer mean?

These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join TestServer?

Enter client.connect 94.134.193.191:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp5
Max players It has 5 slots.
ts8
Group limit Team size is capped at 8, the default.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.