Off air · chart position #14,446
TestServer
Offline 94.134.193.191:28015 checked 44d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 44 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is TestServer located?
From TestServer, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 94.134.193.191:28015.
Which version of Rust does TestServer run?
The build behind TestServer is Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is TestServer?
TestServer shows as offline now, with its last appearance 44 days 3 hours ago.
How does TestServer rank against other Rust servers?
The top – of ranked servers includes TestServer, at #14,446 on player hours for the last week.
Wipe days
What is the wipe schedule on TestServer?
The record of TestServer's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 55 days 5 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TestServer?
Enter client.connect 94.134.193.191:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.