Off air · chart position #14,351
TestServer
Offline 94.134.192.52:28015 checked 4d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 4 days 11 hours ago. It stayed up 0% of the last 3 full days, 0 of 72 hours. The first record Rust Charts holds of it is 24 October 2026.
Where is TestServer located?
There's no region listed for TestServer. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 94.134.192.52:28015.
Which version of Rust does TestServer run?
The build behind TestServer is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TestServer?
TestServer is offline at the moment; the last sighting was 4 days 11 hours ago. Over the last week it averaged 0 players; the high point was 1.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #14,351, inside the top 65% of all ranked servers.
Wipe schedule
What is the wipe schedule on TestServer?
The record of TestServer's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 11 hours.
How it is set up
What are the rules and settings on TestServer?
The name TestServer carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags TestServer publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 94.134.192.52:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.