Off air · chart position #13,792
TestServer
Offline 94.134.192.41:28015 checked 22d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 22 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 5 October 2026.
Where is TestServer located?
From TestServer, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 94.134.192.41:28015.
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 166652 on Windows is what TestServer runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TestServer?
TestServer is offline at the moment; the last sighting was 22 days 10 hours ago.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #13,792, inside the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on TestServer?
Too few wipes on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 20 hours.
How it is set up
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 94.134.192.41:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.