Off air · chart position #13,893
TestServer
Offline 94.134.192.169:28015 checked 25d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
Right now TestServer is not running; the last sighting was 25 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 94.134.192.169:28015.
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 166652 on Windows is what TestServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TestServer?
TestServer shows as offline now, with its last appearance 25 days ago.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #13,893, inside the top 61% of all ranked servers.
Wipe days
What is the wipe schedule on TestServer?
Too few wipes on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 16 hours.
Settings and map
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does TestServer run?
Generated by the game, the map on TestServer is procedural.
Tag guide
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser sees these tags from TestServer: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TestServer?
Enter client.connect 94.134.192.169:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.