Off air · chart position #6,274
IonutShiro Test Server
Offline EU 94.130.133.96:28025 checked 4h ago
Players
IonutShiro Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:03 UTC19h ago | – | – | – | 0 |
| Wed 28 Oct, 06:10 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 05:45 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 13:03 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 17:30 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 15:59 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 12:09 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 15:23 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:34 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 19:20 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:25 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 13:27 UTC5d ago | – | – | – | 0 |
| Wed 21 Oct, 16:31 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 09:04 UTC9d ago | 1 | – | 1.3 days | 1 |
| Mon 19 Oct, 15:21 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 13:11 UTC9d ago | 1 | – | 0.8 days | 0 |
| Fri 16 Oct, 12:09 UTC12d ago | 2+1 queue | halved by day 2 | 3 days | 0 |
| Wed 7 Oct, 20:04 UTC21d ago | 1 | halved by day 1 | 8.7 days | 0 |
| Thu 1 Oct, 23:00 UTC FW27d ago | 1 | halved by day 4 | 5.9 days | 1 |
Similar servers
Quick answers
About the server
Is IonutShiro Test Server online, and how reliable is it?
You will not get on IonutShiro Test Server just now: it is offline, last seen 4 hours ago. The uptime it reports puts its last restart about 14 hours ago. 125 of 168 hours is what it managed over the past 7 full days, 74% of the time. Rust Charts has tracked it since 13 September 2026.
Where is IonutShiro Test Server located?
The EU tag is how IonutShiro Test Server lists its location: Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 94.130.133.96:28025.
Which version of Rust does IonutShiro Test Server run?
Rust network protocol 2635 and build 168909 on Linux is what IonutShiro Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does IonutShiro Test Server run smoothly?
It averaged 234 server fps over the last 48 hours, with a floor of 176. Buildings, deployables and all the rest of the world came to as many as 65,448 entities. Its memory climbed as high as 2,246 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is IonutShiro Test Server?
IonutShiro Test Server is offline at the moment; the last sighting was 4 hours ago. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 1 players.
How does IonutShiro Test Server rank against other Rust servers?
On player hours for the past week, IonutShiro Test Server is #6,274: top 28% overall and #1,892 in Europe.
Wipe schedule
What is the wipe schedule on IonutShiro Test Server?
A new world arrives on IonutShiro Test Server every few hours. No wipe schedule is kept, and those resets are not wipes.
Rules and world
What are the rules and settings on IonutShiro Test Server?
You will not find a gather rate in the name IonutShiro Test Server. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does IonutShiro Test Server run?
A procedural map of size 1,250 with seed 1337, generated by the game, is what IonutShiro Test Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include IonutShiro Test Server?
The Rust Charts lists that carry IonutShiro Test Server are: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on IonutShiro Test Server mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): In the server browser it sits under Europe — that's the set of tags IonutShiro Test Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join IonutShiro Test Server?
Enter client.connect 94.130.133.96:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/WQ2ztS5jM8 is where its website sits.