On air · chart position #15,411
RS|2x|Staging
Online 94.130.131.25:28012 checked 8m ago
Players
RS|2x|Staging
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #529 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:53 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RS|2x|Staging online, and how reliable is it?
Right now RS|2x|Staging is running. About 17 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RS|2x|Staging located?
From RS|2x|Staging, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 94.130.131.25:28012 is its address.
Which version of Rust does RS|2x|Staging run?
Rust network protocol 2634 and build 166655 on Linux is the version RS|2x|Staging runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RS|2x|Staging run smoothly?
Never under 90, and 107 server fps on average, is how the last 48 hours went. At its fullest it held 72,533 entities: buildings, deployables and the rest of the world. At most it took 2,971 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is RS|2x|Staging?
RS|2x|Staging currently holds 0 players. Its average over the past week comes to 0 players.
How does RS|2x|Staging rank against other Rust servers?
In the seven-day player hours table, RS|2x|Staging is #15,411, inside the top 69% of all ranked servers. #529 is where it stands among trio servers.
Wipes and resets
What does wipe day look like on RS|2x|Staging?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RS|2x|Staging?
Too few wipes on record for RS|2x|Staging to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 25 days 6 hours.
Settings and map
What are the rules and settings on RS|2x|Staging?
RS|2x|Staging goes by its name: gather rate 2x. A group can have up to 3 players, according to trio. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does RS|2x|Staging run?
A procedural map of size 3,500 with seed 471471404, generated by the game, is what RS|2x|Staging runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: RS-Maps.
Tags explained
Which Rust Charts lists and filters include RS|2x|Staging?
The Rust Charts lists that carry RS|2x|Staging are: 2x Rust server charts, Modded Rust servers and Trio Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.
What do the server tags on RS|2x|Staging mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): It has 0 slots; ts3 (Group limit): The team cap is 3; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166655 (Build): The game build is 166655; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags RS|2x|Staging publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RS|2x|Staging?
Press F1 in Rust to open the console and type client.connect 94.130.131.25:28012. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.