Off air · chart position #14,106
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.141.105:28015 checked 43d ago
Players
[EU] Tranquility:PvE | IN DEVELOPMENT
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU] Tranquility:PvE | IN DEVELOPMENT online, and how reliable is it?
Right now [EU] Tranquility:PvE | IN DEVELOPMENT is not running; the last sighting was 43 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is [EU] Tranquility:PvE | IN DEVELOPMENT located?
With its EU tag, [EU] Tranquility:PvE | IN DEVELOPMENT puts itself in Europe. Rust Charts shows the location a server claims, not where the machine actually is. 93.206.141.105:28015 is its address.
Which version of Rust does [EU] Tranquility:PvE | IN DEVELOPMENT run?
Rust network protocol 2633 and build 163207 on Windows is the version [EU] Tranquility:PvE | IN DEVELOPMENT runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is [EU] Tranquility:PvE | IN DEVELOPMENT?
Last seen 43 days 4 hours ago, [EU] Tranquility:PvE | IN DEVELOPMENT is currently offline.
How does [EU] Tranquility:PvE | IN DEVELOPMENT rank against other Rust servers?
The last seven days of player hours put [EU] Tranquility:PvE | IN DEVELOPMENT at #14,106, top – of ranked servers, and #2,420 in Europe.
Wipes and resets
What is the wipe schedule on [EU] Tranquility:PvE | IN DEVELOPMENT?
Too few wipes on record for [EU] Tranquility:PvE | IN DEVELOPMENT to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 44 days 19 hours.
How it is set up
What are the rules and settings on [EU] Tranquility:PvE | IN DEVELOPMENT?
No gather rate appears in the name [EU] Tranquility:PvE | IN DEVELOPMENT. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does [EU] Tranquility:PvE | IN DEVELOPMENT run?
The map on [EU] Tranquility:PvE | IN DEVELOPMENT is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include [EU] Tranquility:PvE | IN DEVELOPMENT?
The Rust Charts lists that carry [EU] Tranquility:PvE | IN DEVELOPMENT are: EU Rust servers, Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU] Tranquility:PvE | IN DEVELOPMENT mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): This server reports build 163207; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; EU (Europe): In the server browser it sits under Europe — that's the set of tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join [EU] Tranquility:PvE | IN DEVELOPMENT?
The console is behind F1 in Rust: enter client.connect 93.206.141.105:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.