Off air · chart position #13,521
[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.136.130:28015 checked 44d ago
Players
[EU] Tranquility:PvE | IN DEVELOPMENT
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [EU] Tranquility:PvE | IN DEVELOPMENT online, and how reliable is it?
[EU] Tranquility:PvE | IN DEVELOPMENT is down at the moment, having last been seen 44 days 8 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 September 2026.
Where is [EU] Tranquility:PvE | IN DEVELOPMENT located?
[EU] Tranquility:PvE | IN DEVELOPMENT gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 93.206.136.130:28015.
Which version of Rust does [EU] Tranquility:PvE | IN DEVELOPMENT run?
The build behind [EU] Tranquility:PvE | IN DEVELOPMENT is Rust network protocol 2633 and build 163207, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT shows as offline now, with its last appearance 44 days 8 hours ago.
How does [EU] Tranquility:PvE | IN DEVELOPMENT rank against other Rust servers?
The last seven days of player hours put [EU] Tranquility:PvE | IN DEVELOPMENT at #13,521, top – of ranked servers, and #2,365 in Europe.
Wipe days
What is the wipe schedule on [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 48 days 2 hours.
How it is set up
What are the rules and settings on [EU] Tranquility:PvE | IN DEVELOPMENT?
The name [EU] Tranquility:PvE | IN DEVELOPMENT carries no gather rate. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Tag guide
Which Rust Charts lists and filters include [EU] Tranquility:PvE | IN DEVELOPMENT?
The Rust Charts lists that carry [EU] Tranquility:PvE | IN DEVELOPMENT are: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU] Tranquility:PvE | IN DEVELOPMENT mean?
These are the tags [EU] Tranquility:PvE | IN DEVELOPMENT makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; modded (Modded): This one is modded, so plugins or settings alter play; EU (Europe): Europe is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [EU] Tranquility:PvE | IN DEVELOPMENT?
Press F1 in Rust to open the console and type client.connect 93.206.136.130:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.