Off air · chart position #12,915
David
Offline EU 93.171.155.30:28015 checked 14d ago
Players
David
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 19:43 UTC, in 6d 14h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is David online, and how reliable is it?
You will not get on David just now: it is offline, last seen 14 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 14 October 2026.
Where is David located?
With its EU tag, David puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 93.171.155.30:28015.
Which version of Rust does David run?
Rust network protocol 2634 and build 167398 on Windows is what David runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is David?
David is offline at the moment; the last sighting was 14 days 9 hours ago.
How does David rank against other Rust servers?
On player hours for the past week, David is #12,915: top 60% overall and #2,416 in Europe.
Wipe schedule
What is the wipe schedule on David?
The next wipe on David is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Wednesday 4 November at 19:43 UTC. The world in play was made 14 days 9 hours. The tags state a weekly wipe schedule.
How it is set up
What are the rules and settings on David?
You will not find a gather rate in the name David. 5 players is the maximum for a group. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is off: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include David?
These Rust Charts lists include David: EU Rust servers, Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on David mean?
These are the tags David makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts5 (Group limit): No team can exceed 5; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): It wipes weekly; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; EU (Europe): The server browser files this one under Europe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join David?
The console is behind F1 in Rust: enter client.connect 93.171.155.30:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.