Rust Charts40,419 playing · live

Off air · chart position #13,702

NatS

Offline 93.138.236.104:28015 checked 21d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,702
rank
top 62%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

NatS

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
187 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
120 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
11 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
20 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
28 / 225
From the figures on this page

Quick answers

Server details

Is NatS online, and how reliable is it?

Right now NatS is not running; the last sighting was 21 days 11 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 7 October 2026.

Where is NatS located?

There's no region listed for NatS. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 93.138.236.104:28015 is its address.

Which version of Rust does NatS run?

Rust network protocol 2634 and build 167058 on Windows is what NatS runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is NatS?

NatS is offline at the moment; the last sighting was 21 days 11 hours ago.

How does NatS rank against other Rust servers?

In the seven-day player hours table, NatS is #13,702, inside the top 62% of all ranked servers.

Wipes and resets

What is the wipe schedule on NatS?

NatS's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 22 days 17 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on NatS?

You will not find a gather rate in the name NatS. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.

Which map does NatS run?

The map on NatS is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include NatS?

These Rust Charts lists include NatS: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on NatS mean?

The game's server browser sees these tags from NatS: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join NatS?

Enter client.connect 93.138.236.104:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.