Off air · chart position #13,702
NatS
Offline 93.138.236.104:28015 checked 21d ago
Players
NatS
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is NatS online, and how reliable is it?
Right now NatS is not running; the last sighting was 21 days 11 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 7 October 2026.
Where is NatS located?
There's no region listed for NatS. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 93.138.236.104:28015 is its address.
Which version of Rust does NatS run?
Rust network protocol 2634 and build 167058 on Windows is what NatS runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is NatS?
NatS is offline at the moment; the last sighting was 21 days 11 hours ago.
How does NatS rank against other Rust servers?
In the seven-day player hours table, NatS is #13,702, inside the top 62% of all ranked servers.
Wipes and resets
What is the wipe schedule on NatS?
NatS's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 22 days 17 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on NatS?
You will not find a gather rate in the name NatS. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does NatS run?
The map on NatS is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include NatS?
These Rust Charts lists include NatS: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on NatS mean?
The game's server browser sees these tags from NatS: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join NatS?
Enter client.connect 93.138.236.104:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.