Off air · chart position #13,722
nameserver
Offline 92.36.37.149:28015 checked 45d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is nameserver online, and how reliable is it?
You will not get on nameserver just now: it is offline, last seen 45 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is nameserver located?
From nameserver, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 92.36.37.149:28015.
Which version of Rust does nameserver run?
The build behind nameserver is Rust network protocol 2633 and build 163207, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is nameserver?
Last seen 45 days 1 hours ago, nameserver is currently offline.
How does nameserver rank against other Rust servers?
The top – of ranked servers includes nameserver, at #13,722 on player hours for the last week.
Wipe schedule
What is the wipe schedule on nameserver?
The record of nameserver's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 50 days 21 hours.
Rules and world
What are the rules and settings on nameserver?
No gather rate appears in the name nameserver. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does nameserver run?
A procedural map, generated by the game, is what nameserver runs.
Tags explained
Which Rust Charts lists and filters include nameserver?
These Rust Charts lists include nameserver: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser sees these tags from nameserver: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): This server reports build 163207; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join nameserver?
Press F1 in Rust to open the console and type client.connect 92.36.37.149:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.