On air · chart position #15,044
Damaged Gamers Creative
Online 92.238.195.246:28013 checked 10m ago
Players
Damaged Gamers Creative
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Damaged Gamers Creative online, and how reliable is it?
Right now Damaged Gamers Creative is running. Going by the reported uptime, it restarted roughly 3 days ago. It stayed up 89% of the last 7 full days, 149 of 168 hours. Its earliest entry with Rust Charts dates from 1 October 2026.
Where is Damaged Gamers Creative located?
From Damaged Gamers Creative, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 92.238.195.246:28013.
Which version of Rust does Damaged Gamers Creative run?
The build behind Damaged Gamers Creative is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does Damaged Gamers Creative run smoothly?
It averaged 54 server fps over the last 48 hours, with a floor of 45. Buildings, deployables and all the rest of the world came to as many as 118,923 entities. At most it took 4,249 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Damaged Gamers Creative?
Damaged Gamers Creative has 0 of its 10 slots filled right now. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 0 players.
How does Damaged Gamers Creative rank against other Rust servers?
The top 68% of ranked servers includes Damaged Gamers Creative, at #15,044 on player hours for the last week.
Wipe days
What is the wipe schedule on Damaged Gamers Creative?
The record of Damaged Gamers Creative's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 days 5 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Damaged Gamers Creative?
You will not find a gather rate in the name Damaged Gamers Creative. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Damaged Gamers Creative run?
A procedural map of size 4,500 with seed 19782634, generated by the game, is what Damaged Gamers Creative runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Damaged Gamers Creative?
These Rust Charts lists include Damaged Gamers Creative: Modded Rust servers, Rust build servers and Rust creative servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Damaged Gamers Creative mean?
These are the tags Damaged Gamers Creative makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Damaged Gamers Creative?
Enter client.connect 92.238.195.246:28013 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.