On air · chart position #15,269
A Shockbyte Rust Server
Online 92.222.138.246:28385 checked 7m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:06 UTC14d ago | 0 | – | running | 0 |
| Mon 14 Sep, 21:07 UTC45d ago | 0 | – | 30.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
A Shockbyte Rust Server is up as you read this. About 2 days 11 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is A Shockbyte Rust Server located?
From A Shockbyte Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 92.222.138.246:28385.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 169317 on Linux is the version A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 238 server fps; the lowest point was 197. At its fullest it held 9,000 entities: buildings, deployables and the rest of the world. At most it took 1,072 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server has 0 of its 16 slots filled right now. Averaged over seven days, it drew 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte Rust Server is #15,269, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on A Shockbyte Rust Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 14 days 11 hours.
How it is set up
What are the rules and settings on A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
A procedural map of size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169317 (Build): The game build is 169317; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join A Shockbyte Rust Server?
Enter client.connect 92.222.138.246:28385 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.