Rust Charts42,593 playing · live

On air · chart position #15,264

[US] Krizalium Test

Online 92.118.19.86:28015 checked 10m ago

Launch Rust and join Website
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,264
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

[US] Krizalium Test

0on now
AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct16 Oct19 Oct23 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 235 on average
573 / 650
Rustoria.co - US Main
NA · groups of 16+ · weekly · 227 on average
661 / 725
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 212 on average
101 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 164 on average
52 / 200
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
8 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 136 on average
320 / 375
From the figures on this page

Quick answers

Server details

Is [US] Krizalium Test online, and how reliable is it?

Right now [US] Krizalium Test is running. The uptime it reports puts its last restart about 17 days 21 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 12 October 2026.

Where is [US] Krizalium Test located?

The name of [US] Krizalium Test points to North America, though no region tag is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 92.118.19.86:28015.

Which version of Rust does [US] Krizalium Test run?

The build behind [US] Krizalium Test is Rust network protocol 2634 and build 167398, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [US] Krizalium Test run smoothly?

It averaged 60 server fps over the last 48 hours, with a floor of 59. At its fullest it held 45,213 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,782 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is [US] Krizalium Test?

Right now 0 players are on [US] Krizalium Test, out of 50 slots. Averaged over seven days, it drew 0 players.

How does [US] Krizalium Test rank against other Rust servers?

In the seven-day player hours table, [US] Krizalium Test is #15,264, inside the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on [US] Krizalium Test?

The record of [US] Krizalium Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 17 days 23 hours.

How it is set up

What are the rules and settings on [US] Krizalium Test?

The name [US] Krizalium Test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does [US] Krizalium Test run?

[US] Krizalium Test runs a procedural map of size 3,000 with seed 612351, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include [US] Krizalium Test?

The Rust Charts lists that carry [US] Krizalium Test are: Rust community servers, unmodded and Region: North America. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on [US] Krizalium Test mean?

The game's server browser sees these tags from [US] Krizalium Test: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [US] Krizalium Test?

Press F1 in Rust to open the console and type client.connect 92.118.19.86:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://low.ms/game-servers/rust-server-hosting.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.