Off air · chart position #15,960
[DE] SteppenWolf*s PVE-Insel
Offline 91.53.161.68:28025 checked 20d ago
Players
[DE] SteppenWolf*s PVE-Insel
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?
You will not get on [DE] SteppenWolf*s PVE-Insel just now: it is offline, last seen 20 days 11 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 7 October 2026.
Where is [DE] SteppenWolf*s PVE-Insel located?
There's no region listed for [DE] SteppenWolf*s PVE-Insel. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 91.53.161.68:28025 is its address.
Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?
Rust network protocol 2634 and build 167058 on Windows is the version [DE] SteppenWolf*s PVE-Insel runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is [DE] SteppenWolf*s PVE-Insel?
Last seen 20 days 11 hours ago, [DE] SteppenWolf*s PVE-Insel is currently offline.
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
In the seven-day player hours table, [DE] SteppenWolf*s PVE-Insel is #15,960, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
The estimate for [DE] SteppenWolf*s PVE-Insel's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 23 days 9 hours is how long ago its current world was made. The tags state a monthly wipe schedule.
Rules and world
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
No gather rate appears in the name [DE] SteppenWolf*s PVE-Insel. The default group size of 8 players applies here. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does [DE] SteppenWolf*s PVE-Insel run?
Generated by the game, the map on [DE] SteppenWolf*s PVE-Insel is procedural.
Tags explained
Which Rust Charts lists and filters include [DE] SteppenWolf*s PVE-Insel?
These Rust Charts lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167058 (Build): This server reports build 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags [DE] SteppenWolf*s PVE-Insel publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [DE] SteppenWolf*s PVE-Insel?
Press F1 in Rust to open the console and type client.connect 91.53.161.68:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.