On air · chart position #6,841
BuildLab
Online 91.245.155.25:47831 checked 9m ago
Players
BuildLab
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:02 UTC7d ago | 1 | – | running | 0 |
| Fri 2 Oct, 17:05 UTC26d ago | – | – | 19.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is BuildLab online, and how reliable is it?
You will find BuildLab online at this moment. Of the past 7 full days it was running for 33 of 168 hours, or 20% of the time. The first record Rust Charts holds of it is 27 September 2026.
Where is BuildLab located?
From BuildLab, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 91.245.155.25:47831.
Which version of Rust does BuildLab run?
The build behind BuildLab is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is BuildLab?
On BuildLab, 1 players are in and 4 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 17:00 UTC drew the most, at 1 players on average.
How does BuildLab rank against other Rust servers?
The top 31% of ranked servers includes BuildLab, at #6,841 on player hours for the last week.
Wipe days
What does wipe day look like on BuildLab?
The busiest point of its recent wipes averaged 1 players. 42 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on BuildLab?
The record of BuildLab's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 7 days 5 hours.
How it is set up
What are the rules and settings on BuildLab?
You will not find a gather rate in the name BuildLab. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does BuildLab run?
A procedural map, generated by the game, is what BuildLab runs.
Lists and filters
Which Rust Charts lists and filters include BuildLab?
These Rust Charts lists include BuildLab: Modded Rust servers and Rust build servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BuildLab mean?
The game's server browser sees these tags from BuildLab: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join BuildLab?
Press F1 in Rust to open the console and type client.connect 91.245.155.25:47831. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.