Rust Charts40,217 playing · live

On air · chart position #3,390

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies

Online NA 91.229.114.2:28027 checked 9m ago

2x vanillamoddedcarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
1
7-day average
peak 5
#3,390
rank
top 15% · #559 in NA
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies

0on now · 48h peak 3
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:05 UTC5d ago 4 – running 0
Sun 18 Oct, 03:24 UTC9d ago 1 held half 4.7 days 1
Mon 5 Oct, 01:29 UTC23d ago 2 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 348 on average
188 / 250
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 136 on average
173 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 98 on average
382 / 450
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
7 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 76 on average
26 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 49 on average
1 / 150
From the figures on this page

Quick answers

About the server

Is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies online, and how reliable is it?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is up as you read this. Going by the reported uptime, it restarted roughly 17 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 5 October 2026.

Where is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies located?

The NA tag is how TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies lists its location: North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 91.229.114.2:28027.

Which version of Rust does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run?

The build behind TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run smoothly?

Never under 233, and 253 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 50,928 entities. Memory use peaked at 2,341 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Right now 0 players are on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, out of 100 slots. Over the last week it averaged 1 players; the high point was 5. 03:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies rank against other Rust servers?

The last seven days of player hours put TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies at #3,390, top 15% of ranked servers, and #559 in North America.

Wipe days

What does wipe day look like on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

The busiest point of its recent wipes averaged 2 players. 2 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

With irregular wipe times on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 5 days 7 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies goes by its name: gather rate 2x. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Vanilla is its own label: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.

Which map does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs a procedural map of size 3,000 with seed 987654, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

These Rust Charts lists include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: 2x Rust server charts, Modded Rust servers, Rust zombie server charts and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies mean?

These are the tags TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; NA (North America): The server browser files this one under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

The console is behind F1 in Rust: enter client.connect 91.229.114.2:28027 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://thelastofrust.com for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players It has 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.