Players
[US] Nightshade [PvPvE | Events | QoL Mods]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:03 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [US] Nightshade [PvPvE | Events | QoL Mods] online, and how reliable is it?
You will find [US] Nightshade [PvPvE | Events | QoL Mods] online at this moment. About 6 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [US] Nightshade [PvPvE | Events | QoL Mods] located?
The name of [US] Nightshade [PvPvE | Events | QoL Mods] points to North America despite no region tag, with region code us5. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 91.229.114.24:28079.
Which version of Rust does [US] Nightshade [PvPvE | Events | QoL Mods] run?
Rust network protocol 2635 and build 168909 on Linux is the version [US] Nightshade [PvPvE | Events | QoL Mods] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [US] Nightshade [PvPvE | Events | QoL Mods] run smoothly?
It averaged 60 server fps over the last 48 hours, with a floor of 56. Buildings, deployables and all the rest of the world came to as many as 61,666 entities. At most it took 3,296 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is [US] Nightshade [PvPvE | Events | QoL Mods]?
[US] Nightshade [PvPvE | Events | QoL Mods] has 0 of its 50 slots filled right now. Seven-day figures: 0 players on average and 3 at the peak. Over the past 48 hours, 01:00 UTC drew the most, at 2 players on average.
How does [US] Nightshade [PvPvE | Events | QoL Mods] rank against other Rust servers?
The top 27% of ranked servers includes [US] Nightshade [PvPvE | Events | QoL Mods], at #5,923 on player hours for the last week.
Wipes and resets
What does wipe day look like on [US] Nightshade [PvPvE | Events | QoL Mods]?
The busiest point of its recent wipes averaged 3 players. 3 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [US] Nightshade [PvPvE | Events | QoL Mods]?
A single monthly wipe, the force wipe, is all [US] Nightshade [PvPvE | Events | QoL Mods] runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 28 days. Its tags carry a wipe schedule of once a month.
Settings and map
What are the rules and settings on [US] Nightshade [PvPvE | Events | QoL Mods]?
The name [US] Nightshade [PvPvE | Events | QoL Mods] carries no gather rate. The default group size of 8 players applies here. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does [US] Nightshade [PvPvE | Events | QoL Mods] run?
The map on [US] Nightshade [PvPvE | Events | QoL Mods] is procedural, size 3,500, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include [US] Nightshade [PvPvE | Events | QoL Mods]?
The Rust Charts lists that carry [US] Nightshade [PvPvE | Events | QoL Mods] are: Modded Rust servers, Rust PvE servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [US] Nightshade [PvPvE | Events | QoL Mods] mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus5 (Region code): us5 is the region code recorded for this server; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here — that's the set of tags [US] Nightshade [PvPvE | Events | QoL Mods] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join [US] Nightshade [PvPvE | Events | QoL Mods]?
Press F1 in Rust to open the console and type client.connect 91.229.114.24:28079. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/T5h3RDXjEX is where its website sits.
