Players
Fallen Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Fallen Dev Server online, and how reliable is it?
Fallen Dev Server is down at the moment, having last been seen 11 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 4 October 2026.
Where is Fallen Dev Server located?
Its NA tag places Fallen Dev Server in North America; the region code reads us5. Rust Charts shows the location a server claims, not where the machine actually is. 91.229.114.221:28079 is its address.
Which version of Rust does Fallen Dev Server run?
Rust network protocol 2634 and build 167781 on Linux is what Fallen Dev Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Fallen Dev Server?
Fallen Dev Server shows as offline now, with its last appearance 11 days 7 hours ago.
How does Fallen Dev Server rank against other Rust servers?
On player hours for the past week, Fallen Dev Server is #15,327: top 70% overall and #1,560 in North America.
Wipe schedule
What is the wipe schedule on Fallen Dev Server?
Too few wipes on record for Fallen Dev Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 24 days 15 hours.
Settings and map
What are the rules and settings on Fallen Dev Server?
No gather rate appears in the name Fallen Dev Server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does Fallen Dev Server run?
A procedural map of size 1,500 with seed 1234567, generated by the game, is what Fallen Dev Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Fallen Dev Server?
The Rust Charts lists that carry Fallen Dev Server are: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Fallen Dev Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $rus5 (Region code): us5 is the region code recorded for this server; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; NA (North America): The server browser files this one under North America — that's the set of tags Fallen Dev Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Fallen Dev Server?
Enter client.connect 91.229.114.221:28079 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
