Rust Charts71,386 playing · live

On air · chart position #8,277

Hurricane • Dev

Online NA · us5 91.229.114.221:28047 checked 10m ago

monthly wipes vanillacarbon
Launch Rust and join Website
48 hours · an hour a bar · full height is 8
6/ 8
players now
75% full
1
7-day average
peak 2
#8,277
rank
top 37% · #1189 in NA
23d ago
last wipe
monthly schedule
7d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Hurricane • Dev

6on now · 48h peak 6
AveragePeak
0246819:0021:0023:0001:0003:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304019:0021:0023:0001:0003:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct28 Oct

Top 37% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:58 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 135 on average
124 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 114 on average
124 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 77 on average
72 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 64 on average
47 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 38 on average
22 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 35 on average
36 / 150
From the figures on this page

Quick answers

About the server

Is Hurricane • Dev online, and how reliable is it?

Hurricane • Dev is up as you read this. Going by the reported uptime, it restarted roughly 1 hours ago. 5 of 168 hours is what it managed over the past 7 full days, 3% of the time. The first record Rust Charts holds of it is 14 September 2026.

Where is Hurricane • Dev located?

In North America, according to its NA tag, sits Hurricane • Dev, with region code us5. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 91.229.114.221:28047.

Which version of Rust does Hurricane • Dev run?

Rust network protocol 2635 and build 168909 on Linux is the version Hurricane • Dev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Hurricane • Dev run smoothly?

It averaged 30 server fps over the last 48 hours, with a floor of 30. At its fullest it held 108,117 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,419 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is Hurricane • Dev?

On Hurricane • Dev, 6 players are in and 8 slots are the ceiling. Over the last week it averaged 1 players; the high point was 2. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 4 players.

How does Hurricane • Dev rank against other Rust servers?

On player hours for the past week, Hurricane • Dev is #8,277: top 37% overall and #1,189 in North America.

Wipe days

What does wipe day look like on Hurricane • Dev?

Its recent wipes peaked at an average of 0 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Hurricane • Dev?

The force wipe is the only wipe on Hurricane • Dev, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 23 days 23 hours. A monthly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on Hurricane • Dev?

No gather rate appears in the name Hurricane • Dev. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Carbon plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.

Which map does Hurricane • Dev run?

Hurricane • Dev runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Cat5.gg.

Lists and filters

Which Rust Charts lists and filters include Hurricane • Dev?

These Rust Charts lists include Hurricane • Dev: Rust community servers, unmodded, Region: North America and Vanilla Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Hurricane • Dev mean?

The game's server browser sees these tags from Hurricane • Dev: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus5 (Region code): us5 is the region code recorded for this server; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): The server browser files this one under North America. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Hurricane • Dev?

Press F1 in Rust to open the console and type client.connect 91.229.114.221:28047. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/AG58PsFGGd.

What each one means

Server tags

Published as mp8,ptrak,$rus5,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$rus5
Region code us5 is the region code recorded for this server.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^y
Carbon This server's plugin framework is Carbon.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.