Rust Charts44,156 playing · live

Off air · chart position #5,457

GoblinGaming Dev Server

Offline NA · us5 91.229.114.221:28031 checked 2h ago

vanillamoddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 8
0/ 8
players now
0% full
1
7-day average
peak 1
#5,457
rank
top 25% · #912 in NA
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

GoblinGaming Dev Server

0on now · 48h peak 1
AveragePeak
00.250.50.75109:0001:0005:0010:0001:0006:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304009:0001:0005:0010:0001:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep29 Sep1 Oct27 Oct29 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:39 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
19 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
17 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
6 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
2 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
4 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
6 / 90
From the figures on this page

Quick answers

Host and version

Is GoblinGaming Dev Server online, and how reliable is it?

You will not get on GoblinGaming Dev Server just now: it is offline, last seen 2 hours ago. Going by the reported uptime, it restarted roughly 7 hours ago. 42 of 168 hours is what it managed over the past 7 full days, 25% of the time. Rust Charts has tracked it since 24 September 2026.

Where is GoblinGaming Dev Server located?

Its NA tag places GoblinGaming Dev Server in North America; the region code reads us5. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 91.229.114.221:28031.

Which version of Rust does GoblinGaming Dev Server run?

Rust network protocol 2635 and build 168909 on Linux is the version GoblinGaming Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.

Does GoblinGaming Dev Server run smoothly?

It averaged 30 server fps over the last 48 hours, with a floor of 20. At its fullest it held 88,453 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,006 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is GoblinGaming Dev Server?

GoblinGaming Dev Server is offline at the moment; the last sighting was 2 hours ago. Seven-day figures: 1 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 1 players.

How does GoblinGaming Dev Server rank against other Rust servers?

The last seven days of player hours put GoblinGaming Dev Server at #5,457, top 25% of ranked servers, and #912 in North America.

Wipe schedule

What does wipe day look like on GoblinGaming Dev Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 17 hours in.

What is the wipe schedule on GoblinGaming Dev Server?

The record of GoblinGaming Dev Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 4 days 3 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on GoblinGaming Dev Server?

You will not find a gather rate in the name GoblinGaming Dev Server. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.

Which map does GoblinGaming Dev Server run?

The map on GoblinGaming Dev Server is procedural, size 3,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include GoblinGaming Dev Server?

The Rust Charts lists that carry GoblinGaming Dev Server are: Modded Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on GoblinGaming Dev Server mean?

These are the tags GoblinGaming Dev Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus5 (Region code): us5 is the region code recorded for this server; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; NA (North America): In the server browser it sits under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join GoblinGaming Dev Server?

The console is behind F1 in Rust: enter client.connect 91.229.114.221:28031 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp8,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp8
Max players 8 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$rus5
Region code us5 is the region code recorded for this server.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.