Players
OFFSHORE 2X | Weekly | Under Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 21:16 UTC, in 4d 1h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC23d ago | 1 | – | running | 0 |
| Sun 20 Sep, 16:10 UTC38d ago | 1 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is OFFSHORE 2X | Weekly | Under Development online, and how reliable is it?
You will not get on OFFSHORE 2X | Weekly | Under Development just now: it is offline, last seen 11 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 19 September 2026.
Where is OFFSHORE 2X | Weekly | Under Development located?
The NA tag puts OFFSHORE 2X | Weekly | Under Development in North America, and the region code is us5. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 91.229.114.210:28015 is its address.
Which version of Rust does OFFSHORE 2X | Weekly | Under Development run?
Rust network protocol 2634 and build 167781 on Linux is what OFFSHORE 2X | Weekly | Under Development runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is OFFSHORE 2X | Weekly | Under Development?
OFFSHORE 2X | Weekly | Under Development is offline at the moment; the last sighting was 11 days ago.
How does OFFSHORE 2X | Weekly | Under Development rank against other Rust servers?
On player hours for the past week, OFFSHORE 2X | Weekly | Under Development is #13,011: top 59% overall and #1,439 in North America.
Wipe days
What does wipe day look like on OFFSHORE 2X | Weekly | Under Development?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on OFFSHORE 2X | Weekly | Under Development?
The tag sets the prediction for OFFSHORE 2X | Weekly | Under Development, as too few of its wipes are on record to confirm the schedule. Sunday 1 November at 21:16 UTC is when the next wipe is due. 23 days 22 hours is how long ago its current world was made. The tags state a weekly wipe schedule.
Rules and world
What are the rules and settings on OFFSHORE 2X | Weekly | Under Development?
OFFSHORE 2X | Weekly | Under Development goes by its name: gather rate 2x. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does OFFSHORE 2X | Weekly | Under Development run?
OFFSHORE 2X | Weekly | Under Development runs a procedural map of size 3,000 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include OFFSHORE 2X | Weekly | Under Development?
The Rust Charts lists that carry OFFSHORE 2X | Weekly | Under Development are: 2x Rust server charts, Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on OFFSHORE 2X | Weekly | Under Development mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus5 (Region code): The region code reads us5; ^w (Weekly): Wipes happen every week; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; NA (North America): In the server browser it sits under North America — that's the set of tags OFFSHORE 2X | Weekly | Under Development publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join OFFSHORE 2X | Weekly | Under Development?
The console is behind F1 in Rust: enter client.connect 91.229.114.210:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/offshorenetwork.
