Rust Charts61,573 playing · live

On air · chart position #7,847

[US] Mello Rust | Vanilla Bi-weekly

Online NA · us5 91.229.114.140:28015 checked 11m ago

biweekly wipes vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#7,847
rank
top 35% · #1153 in NA
1d ago
last wipe
biweekly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[US] Mello Rust | Vanilla Bi-weekly

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75112:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
02040608012:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

7 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
12d 17h
Wed 11 Nov, 05:05 UTC
26d 17h
Wed 25 Nov, 05:05 UTC
35d 7h
Thu 3 Dec, 19:00 UTC
FW
40d 17h
Wed 9 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC1d ago – – running 0
Thu 15 Oct, 00:07 UTC14d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 00:07 UTC21d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC27d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC35d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
15 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 88 on average
12 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 57 on average
13 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 43 on average
19 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 36 on average
6 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 26 on average
3 / 200
From the figures on this page

Quick answers

About the server

Is [US] Mello Rust | Vanilla Bi-weekly online, and how reliable is it?

Right now [US] Mello Rust | Vanilla Bi-weekly is running. About 3 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [US] Mello Rust | Vanilla Bi-weekly located?

The NA tag puts [US] Mello Rust | Vanilla Bi-weekly in North America, and the region code is us5. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 91.229.114.140:28015 is its address.

Which version of Rust does [US] Mello Rust | Vanilla Bi-weekly run?

Rust network protocol 2635 and build 168909 on Linux is what [US] Mello Rust | Vanilla Bi-weekly runs. Joining needs the same protocol on your game; Steam handles the update.

Does [US] Mello Rust | Vanilla Bi-weekly run smoothly?

Never under 20, and 59 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 88,631 entities. At most it took 2,900 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [US] Mello Rust | Vanilla Bi-weekly?

Right now 0 players are on [US] Mello Rust | Vanilla Bi-weekly, out of 50 slots. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 1 players.

How does [US] Mello Rust | Vanilla Bi-weekly rank against other Rust servers?

The last seven days of player hours put [US] Mello Rust | Vanilla Bi-weekly at #7,847, top 35% of ranked servers, and #1,153 in North America.

Wipe days

What does wipe day look like on [US] Mello Rust | Vanilla Bi-weekly?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?

The tag sets the prediction for [US] Mello Rust | Vanilla Bi-weekly, as too few of its wipes are on record to confirm the schedule. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 30 hours. The tags state a wipe schedule of every two weeks.

How it is set up

What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?

No gather rate appears in the name [US] Mello Rust | Vanilla Bi-weekly. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.

Which map does [US] Mello Rust | Vanilla Bi-weekly run?

The map on [US] Mello Rust | Vanilla Bi-weekly is procedural, size 3,500, seed 1730058098, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include [US] Mello Rust | Vanilla Bi-weekly?

The Rust Charts lists that carry [US] Mello Rust | Vanilla Bi-weekly are: Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?

The game's server browser sees these tags from [US] Mello Rust | Vanilla Bi-weekly: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $rus5 (Region code): The region code reads us5; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join [US] Mello Rust | Vanilla Bi-weekly?

Press F1 in Rust to open the console and type client.connect 91.229.114.140:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$rus5
Region code The region code reads us5.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.