Rust Charts90,952 playing · live

Off air · chart position #15,670

Devblog 301 LAN

Offline 91.195.137.181:28015 checked 35d ago

Launch Rust and join
0/ 20
players now
0% full
0
7-day average
peak –
#15,670
rank
top 71%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Devblog 301 LAN

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
215 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
293 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
774 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
866 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
713 / 800
From the figures on this page

Quick answers

About the server

Is Devblog 301 LAN online, and how reliable is it?

Devblog 301 LAN is down at the moment, having last been seen 35 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 23 September 2026.

Where is Devblog 301 LAN located?

The region code for Devblog 301 LAN is ger, but no region is given. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 91.195.137.181:28015.

Which version of Rust does Devblog 301 LAN run?

The build behind Devblog 301 LAN is Rust network protocol 2602 and build 132924, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Devblog 301 LAN?

Devblog 301 LAN shows as offline now, with its last appearance 35 days 8 hours ago.

How does Devblog 301 LAN rank against other Rust servers?

In the seven-day player hours table, Devblog 301 LAN is #15,670, inside the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Devblog 301 LAN?

Devblog 301 LAN's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 36 days 11 hours.

Rules and world

What are the rules and settings on Devblog 301 LAN?

No gather rate appears in the name Devblog 301 LAN. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.

Which map does Devblog 301 LAN run?

The map on Devblog 301 LAN is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include Devblog 301 LAN?

These Rust Charts lists include Devblog 301 LAN: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Devblog 301 LAN mean?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2602 (Protocol): Protocol 2602: join only if your game matches that version; cs132924 (Build): Build 132924 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $rger (Region code): Region code: ger — that's the set of tags Devblog 301 LAN publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Devblog 301 LAN?

Enter client.connect 91.195.137.181:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2602
Protocol Protocol 2602: join only if your game matches that version.
cs132924
Build Build 132924 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$rger
Region code Region code: ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.