Players
[DE] SteppenWolf*s PVE-Insel--Staging
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [DE] SteppenWolf*s PVE-Insel--Staging online, and how reliable is it?
[DE] SteppenWolf*s PVE-Insel--Staging is down at the moment, having last been seen 13 hours ago. Going by the reported uptime, it restarted roughly 45 minutes ago. The first record Rust Charts holds of it is 27 October 2026.
Where is [DE] SteppenWolf*s PVE-Insel--Staging located?
There's no region listed for [DE] SteppenWolf*s PVE-Insel--Staging. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 91.17.108.43:28025.
Which version of Rust does [DE] SteppenWolf*s PVE-Insel--Staging run?
Rust network protocol 2635 and build 169399 on Windows is the version [DE] SteppenWolf*s PVE-Insel--Staging runs. Joining needs the same protocol on your game; Steam handles the update.
Does [DE] SteppenWolf*s PVE-Insel--Staging run smoothly?
Never under 240, and 240 server fps on average, is how the last 48 hours went. At its fullest it held 66,000 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,115 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is [DE] SteppenWolf*s PVE-Insel--Staging?
Last seen 13 hours ago, [DE] SteppenWolf*s PVE-Insel--Staging is currently offline. Averaging 1 players across seven days, it reached 1 at most. Over the past 48 hours, 20:00 UTC drew the most, at 1 players on average.
How does [DE] SteppenWolf*s PVE-Insel--Staging rank against other Rust servers?
The top 54% of ranked servers includes [DE] SteppenWolf*s PVE-Insel--Staging, at #11,930 on player hours for the last week.
Wipe days
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel--Staging?
An estimate from the force wipe gives [DE] SteppenWolf*s PVE-Insel--Staging's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 14 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel--Staging?
No gather rate appears in the name [DE] SteppenWolf*s PVE-Insel--Staging. The default group size of 8 players applies here. You play pve, other players cannot be fought. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does [DE] SteppenWolf*s PVE-Insel--Staging run?
The map on [DE] SteppenWolf*s PVE-Insel--Staging is procedural, size 3,500, seed 480609695, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include [DE] SteppenWolf*s PVE-Insel--Staging?
The Rust Charts lists that carry [DE] SteppenWolf*s PVE-Insel--Staging are: Rust community servers, unmodded and Rust PvE servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on [DE] SteppenWolf*s PVE-Insel--Staging mean?
These are the tags [DE] SteppenWolf*s PVE-Insel--Staging makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs169399 (Build): The game build is 169399; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): This is PvE: the world is the danger, not other players. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join [DE] SteppenWolf*s PVE-Insel--Staging?
Enter client.connect 91.17.108.43:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
