Off air · chart position #15,412
DevServer
Offline 91.123.151.181:28015 checked 39d ago
Players
DevServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is DevServer online, and how reliable is it?
You will not get on DevServer just now: it is offline, last seen 39 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 19 September 2026.
Where is DevServer located?
From DevServer, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 91.123.151.181:28015 is its address.
Which version of Rust does DevServer run?
Rust network protocol 2633 and build 164530 on Windows is the version DevServer runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is DevServer?
DevServer shows as offline now, with its last appearance 39 days 5 hours ago.
How does DevServer rank against other Rust servers?
In the seven-day player hours table, DevServer is #15,412, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on DevServer?
DevServer's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 39 days 13 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on DevServer?
The name DevServer carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is off: that is Valve's anti-cheat.
Which map does DevServer run?
Generated by the game, the map on DevServer is procedural.
Tag guide
Which Rust Charts lists and filters include DevServer?
The Rust Charts lists that carry DevServer are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DevServer mean?
These are the tags DevServer makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join DevServer?
Enter client.connect 91.123.151.181:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.