Off air · chart position #13,034
TestServer
Offline 91.11.200.94:28015 checked 45d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 45 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is TestServer located?
From TestServer, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 91.11.200.94:28015.
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 163207 on Windows is what TestServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TestServer?
TestServer is offline at the moment; the last sighting was 45 days 1 hours ago.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #13,034, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on TestServer?
TestServer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 50 days 12 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on TestServer?
You will not find a gather rate in the name TestServer. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does TestServer run?
A procedural map, generated by the game, is what TestServer runs.
Tag guide
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join TestServer?
Enter client.connect 91.11.200.94:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.