Off air · chart position #13,264
ServerName
Offline 91.108.254.217:28015 checked 43d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ServerName online, and how reliable is it?
Right now ServerName is not running; the last sighting was 43 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 14 September 2026.
Where is ServerName located?
From ServerName, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 91.108.254.217:28015.
Which version of Rust does ServerName run?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is ServerName?
ServerName shows as offline now, with its last appearance 43 days 5 hours ago.
How does ServerName rank against other Rust servers?
Player hours over the past week put ServerName at #13,264, among the top – of ranked servers.
Wipes and resets
What is the wipe schedule on ServerName?
Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 44 days 5 hours.
How it is set up
What are the rules and settings on ServerName?
No gather rate appears in the name ServerName. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Tag guide
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join ServerName?
Press F1 in Rust to open the console and type client.connect 91.108.254.217:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.