Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 6 days 1 hours ago. 0 of 120 hours is what it managed over the past 5 full days, 0% of the time. Rust Charts has tracked it since 23 October 2026.
Where is test located?
No region is published by test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 91.108.1.123:28015.
Which version of Rust does test run?
Rust network protocol 2635 and build 168909 on Linux is what test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is test?
Last seen 6 days 1 hours ago, test is currently offline. Over the last week it averaged 1 players; the high point was 1.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #9,829, inside the top 44% of all ranked servers.
Wipe days
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 13 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on test?
You will not find a gather rate in the name test. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does test run?
A procedural map, generated by the game, is what test runs.
Lists and filters
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It has 75 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join test?
Press F1 in Rust to open the console and type client.connect 91.108.1.123:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.