Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
You will not get on test just now: it is offline, last seen 8 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 19 October 2026.
Where is test located?
From test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 91.108.0.73:28015.
Which version of Rust does test run?
Rust network protocol 2634 and build 167781 on Linux is the version test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test?
test is offline at the moment; the last sighting was 8 days 16 hours ago.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #13,057, inside the top 59% of all ranked servers.
Wipe schedule
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 27 days 3 hours.
Settings and map
What are the rules and settings on test?
No gather rate appears in the name test. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does test run?
The map on test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): Standard survival rules apply; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join test?
Press F1 in Rust to open the console and type client.connect 91.108.0.73:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.