Off air · chart position #13,094
test
Offline 91.108.0.247:28015 checked 7d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 7 days 4 hours ago. Of the past 6 full days it was running for 0 of 144 hours, or 0% of the time. Rust Charts has tracked it since 22 October 2026.
Where is test located?
No region is published by test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 91.108.0.247:28015.
Which version of Rust does test run?
Rust network protocol 2634 and build 167781 on Linux is what test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is test?
Last seen 7 days 4 hours ago, test is currently offline. Seven-day figures: 1 players on average and 1 at the peak.
How does test rank against other Rust servers?
The top 59% of ranked servers includes test, at #13,094 on player hours for the last week.
Wipe schedule
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 13 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on test?
No gather rate appears in the name test. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does test run?
Generated by the game, the map on test is procedural.
Tags explained
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser sees these tags from test: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join test?
Press F1 in Rust to open the console and type client.connect 91.108.0.247:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.