Off air · chart position #15,415
test
Offline 91.108.0.219:28015 checked 39d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
You will not get on test just now: it is offline, last seen 39 days 22 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 17 September 2026.
Where is test located?
There's no region listed for test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 91.108.0.219:28015.
Which version of Rust does test run?
Rust network protocol 2633 and build 164530 on Linux is what test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is test?
test is offline at the moment; the last sighting was 39 days 22 hours ago.
How does test rank against other Rust servers?
The top – of ranked servers includes test, at #15,415 on player hours for the last week.
Wipe schedule
What is the wipe schedule on test?
The record of test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 54 days 1 hours.
Rules and world
What are the rules and settings on test?
You will not find a gather rate in the name test. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does test run?
Generated by the game, the map on test is procedural.
Lists and filters
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp75 (Max players): 75 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join test?
Enter client.connect 91.108.0.219:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.