Off air · chart position #15,285
test
Offline 91.108.0.111:28015 checked 9d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
You will not get on test just now: it is offline, last seen 9 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 19 October 2026.
Where is test located?
There's no region listed for test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 91.108.0.111:28015 is its address.
Which version of Rust does test run?
Rust network protocol 2634 and build 167781 on Linux is what test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is test?
test is offline at the moment; the last sighting was 9 days 1 hours ago.
How does test rank against other Rust servers?
In the seven-day player hours table, test is #15,285, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 days 7 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on test?
You will not find a gather rate in the name test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does test run?
A procedural map, generated by the game, is what test runs.
Tag guide
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It has 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags test publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join test?
Press F1 in Rust to open the console and type client.connect 91.108.0.111:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.