Rust Charts65,657 playing · live

Off air · chart position #13,931

Development Server

Offline 90.47.12.94:28015 checked 15d ago

Launch Rust and join
1/ 50
players now
2% full
0
7-day average
peak –
#13,931
rank
top 64%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Development Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:17 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
580 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
34 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
69 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
304 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
123 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
127 / 225
From the figures on this page

Quick answers

Host and version

Is Development Server online, and how reliable is it?

Right now Development Server is not running; the last sighting was 15 days 5 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 10 October 2026.

Where is Development Server located?

There's no region listed for Development Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 90.47.12.94:28015 is its address.

Which version of Rust does Development Server run?

The build behind Development Server is Rust network protocol 2634 and build 167398, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Development Server?

Development Server is offline at the moment; the last sighting was 15 days 5 hours ago.

How does Development Server rank against other Rust servers?

In the seven-day player hours table, Development Server is #13,931, inside the top 64% of all ranked servers.

Wipe schedule

What does wipe day look like on Development Server?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on Development Server?

Too few wipes on record for Development Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 15 days 6 hours.

How it is set up

What are the rules and settings on Development Server?

You will not find a gather rate in the name Development Server. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does Development Server run?

Generated by the game, the map on Development Server is procedural.

Tags explained

Which Rust Charts lists and filters include Development Server?

These Rust Charts lists include Development Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

The game's server browser sees these tags from Development Server: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Development Server?

Enter client.connect 90.47.12.94:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.