Rust Charts53,199 playing · live

Off air · chart position #13,733

Wizla's Test Server

Offline 90.253.106.5:28015 checked 10d ago

moddedcarbon
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#13,733
rank
top 63%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Wizla's Test Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
156 / 999
196 / 999
41 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
22 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
5 / 100
From the figures on this page

Quick answers

Server details

Is Wizla's Test Server online, and how reliable is it?

Right now Wizla's Test Server is not running; the last sighting was 10 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 18 October 2026.

Where is Wizla's Test Server located?

No region is published by Wizla's Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 90.253.106.5:28015.

Which version of Rust does Wizla's Test Server run?

Rust network protocol 2634 and build 167231 on Windows is what Wizla's Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Wizla's Test Server?

Wizla's Test Server shows as offline now, with its last appearance 10 days 4 hours ago.

How does Wizla's Test Server rank against other Rust servers?

The top 63% of ranked servers includes Wizla's Test Server, at #13,733 on player hours for the last week.

Wipe schedule

What is the wipe schedule on Wizla's Test Server?

Wizla's Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 10 days 4 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Wizla's Test Server?

You will not find a gather rate in the name Wizla's Test Server. The default group size of 8 players applies here. You play build & creative, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is off: that is Valve's anti-cheat.

Tag guide

Which Rust Charts lists and filters include Wizla's Test Server?

These Rust Charts lists include Wizla's Test Server: Modded Rust servers, Rust build servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Wizla's Test Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^c (Creative): Build whatever you want: this is creative, with no gathering; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags Wizla's Test Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Wizla's Test Server?

Enter client.connect 90.253.106.5:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Build whatever you want: this is creative, with no gathering.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.