Rust Charts82,642 playing · live

Off air · chart position #15,702

RERUST-DEV-WhiteListed

Offline EU 90.231.47.195:28015 checked 17d ago

weekly wipes moddedcarbon
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,702
rank
top 71% · #2558 in EU
18d ago
last wipe
weekly schedule
2d 21h
next wipe
Sun 1 Nov, 12:13 UTC

Players

RERUST-DEV-WhiteListed

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 12:13 UTC, in 2d 21h. Its weekly schedule tag · low confidence

0.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

2d 21h
Sun 1 Nov, 12:13 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
9d 21h
Sun 8 Nov, 12:13 UTC
16d 21h
Sun 15 Nov, 12:13 UTC
23d 21h
Sun 22 Nov, 12:13 UTC
30d 21h
Sun 29 Nov, 12:13 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
37d 21h
Sun 6 Dec, 12:13 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:13 UTC18d ago 1 – running 0
Sun 11 Oct, 03:01 UTC18d ago 1 – 0.4 days 1
Fri 9 Oct, 21:18 UTC19d ago 1 – 1.2 days 1
Tue 6 Oct, 20:33 UTC22d ago 1 held half 3 days 1
Tue 6 Oct, 06:32 UTC23d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
133 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
48 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
13 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 24 on average
31 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]
EU · groups of 16+ · weekly · 10 on average
5 / 100
From the figures on this page

Quick answers

Host and version

Is RERUST-DEV-WhiteListed online, and how reliable is it?

RERUST-DEV-WhiteListed is down at the moment, having last been seen 17 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 6 October 2026.

Where is RERUST-DEV-WhiteListed located?

With its EU tag, RERUST-DEV-WhiteListed puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 90.231.47.195:28015 is its address.

Which version of Rust does RERUST-DEV-WhiteListed run?

Rust network protocol 2634 and build 167398 on Windows is the version RERUST-DEV-WhiteListed runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is RERUST-DEV-WhiteListed?

RERUST-DEV-WhiteListed shows as offline now, with its last appearance 17 days 18 hours ago.

How does RERUST-DEV-WhiteListed rank against other Rust servers?

The last seven days of player hours put RERUST-DEV-WhiteListed at #15,702, top 71% of ranked servers, and #2,558 in Europe.

Wipe days

What does wipe day look like on RERUST-DEV-WhiteListed?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on RERUST-DEV-WhiteListed?

The tag sets the prediction for RERUST-DEV-WhiteListed, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Sunday 1 November at 12:13 UTC. The world in play was made 18 days 2 hours. A weekly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on RERUST-DEV-WhiteListed?

No gather rate appears in the name RERUST-DEV-WhiteListed. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.

Which map does RERUST-DEV-WhiteListed run?

A procedural map of size 3,350 with seed 1337, generated by the game, is what RERUST-DEV-WhiteListed runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include RERUST-DEV-WhiteListed?

The Rust Charts lists that carry RERUST-DEV-WhiteListed are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on RERUST-DEV-WhiteListed mean?

gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): This server reports build 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here; EU (Europe): Europe is where the server browser lists it — that's the set of tags RERUST-DEV-WhiteListed publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join RERUST-DEV-WhiteListed?

Press F1 in Rust to open the console and type client.connect 90.231.47.195:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build This server reports build 167398.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.