Off air · chart position #13,243
TestServer
Offline 90.156.214.152:28015 checked 40d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TestServer online, and how reliable is it?
TestServer is down at the moment, having last been seen 40 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 18 September 2026.
Where is TestServer located?
There's no region listed for TestServer. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 90.156.214.152:28015.
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 164530 on Windows is the version TestServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is TestServer?
Last seen 40 days 10 hours ago, TestServer is currently offline.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #13,243, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TestServer?
TestServer's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 40 days 11 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Lists and filters
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags TestServer publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TestServer?
Enter client.connect 90.156.214.152:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.